Armor (spelled "Armour" in-game, as is the British spelling) is one way to raise your defense and permanently give yourself the effects of runes. The player, minion, and enemies can all wear armor.
Regular Armor[]
These items hold no special effects.
- Flies (Distracting Insects)
- Tiara (Pretty Adornment)
- Fedora (Sweet Hat)
- Top Hat (Gentleman's Hat)
- Halo (Floating Ring)
- Viking Helm (Horned Hat)
- Crown (Regal Hat)
- Helmet (Strong Hat)
Faces[]
Faces are worn instead of armor and grant the ability of the monster they come from. See Races for details on different special abilities.
Special Armor[]
These items all are inherently enchanted:
- Fire Flies (Glowing Insects): Light enchanted
- Bees (Defensive Insects): Reflects damage
- Skull (Former Balrog Head): Undead enchanted; gives wearer a chance to reincarnate as Skeleton
- Blood (Liquidised[sic] Blood Demon): Life steal; will also protect wearer from life steal from enemy items or vampires
- Goggles (Magic Spectacles): Allows player to see in the dark; previously dark areas will be slightly visible and all enemies far away will be marked with a red silhouette.
- Wizard Hat (Magic Hat): Doubles any new enchantments to the armour. Specially, if save point is changed, level of enchanted effect increased by 1 until that level become same to level of item.
- _ (...): Renders wearer invisble; wearer will still be spotted while moving or if the wearer bleeds or glows; attacking will also expose wearer to enemies
- Knives (Flying Magic Blades): Reflects damage; twice as effective as Bees; unfortunately unobtainable in game due to a bug where in its place is Chaos Helm
- Indifference (Out of Phase with the Universe): Renders wearer transparent with a black helmet; wearer cannot be harmed, but wearer cannot attack also; armour is extremely fragile and will be destroyed if removed
- Warning: indifference is intended to never be cursed, and will have its curse removed if it happens to be generated with a hidden curse. However, an armor with a hidden curse has a chance of getting Polymorph as a random enchantment and becoming a cursed indifference. An uncursed indifference may also become cursed if enchanted with Rune of Identify or Chaos.
- Chaos Helm (Mad King's Hat): Enchants random effects on wearer; wear at your own risk
- Face (Magic Skin Mask): Morphs wearer into creature represented by face; race attributes are also replaced
- Yendor (Levitation Amulet): Allows user to jump; enjoy this while it lasts
- Fez (Turkish Hat): Regenerates health; Slow and Confusion enchanted; only found in Overworld chest
Armor Table[]
Note:
- An armor's True Name is the name the armor will have in your inventory after it is identified.
- Items are listed in the order they appear in the in-game lore menu.
- Faces will take only one name from the different bosses for each race.
- LVL refers to the item's level, not the wearer's level or the dungeon level.
Armor | Description | Special | Defence | Endurance |
---|---|---|---|---|
Flies | Distracting Insects | 0.01 + 0.01 * LVL | ||
Tiara | Pretty Adornment | 0.012 + 0.01 * LVL | ||
Fedora | Sweet Hat | 0.02 + 0.015 * LVL | ||
Top Hat | Gentleman's Hat | 0.02 + 0.015 * LVL | ||
Fire Flies | Glowing Insects | Light enchanted. | 0.01 + 0.01 * LVL | |
Halo | Floating Ring | 0.03 + 0.015 * LVL | ||
Bees | Defensive Insects | Reflects Damage | 0.01 + 0.01 * LVL | |
Viking Helm | Horned Hat | 0.04 + 0.02 * LVL | 0.1 | |
Skull | Former Balrog Head | Undead Enchanted | 0.04 + 0.02 * LVL | 0.1 |
Crown | Regal Hat | 0.05 + 0.025 * LVL | 0.15 | |
Blood | Liquidised Blood Demon | Life Steal | 0.03 + 0.02 * LVL | |
Goggles | Magic Spectacles | Infravision | 0.01 + 0.01 * LVL | |
Wizard's Hat | Magic Hat | X2 to new enchantments applied. | 0.03 + 0.02 * LVL | 0.05 |
Helmet | Strong Hat | 0.1 + 0.05 * LVL | 0.4 | |
_ | Invisible | 0.01 + 0.01 * LVL | ||
Knives | Flying Magic Blades | Reflects Damage | 0.05 + 0.03 * LVL | 0.15 |
Indifference | Out of Phase with the Universe | Ignored by the game | ||
Chaos Helm | Mad King's Hat | Inflicts chaos spells on wearer. | 0.05 + 0.03 * LVL | 0.15 |
Face | Magic Skin Mask | Polymorph into face type. | ||
Yendor | Levitation Amulet | Jump | 0.1 + 0.05 * LVL | 0.3 |
Fez | Turkish Hat | Slow and confusion enchanted. | 0.02 + 0.015 * LVL |